Lich light
But
their fate is worse, than which any death would be preferred,
Theirs
is the intimate agony of death deferred.
(Lawrence
Harding, “Abominations of the Sorcerer”)
Open
the greened bronze portal and slip inside.
The
corridor is lined with liches,
each
draped in the decaying remnants of its clothing.
In
your flickering torchlight the liches seem to grimace;
those
closest to the doors may move their limbs a trifle.
You
have nearly reached the end of the hall when you notice that
the
corpse-pillars are wearing identical amulets,
which
strikes you as peculiar.
You
lean to examine one closely.
The
amulets are gold.
They
bear a peculiar Sign
that
causes a nauseating wave of déjà vu to sweep through you.
It
roils the muddy waters of your memory
without
bringing anything recognizable to the surface.
Disastrously,
lost in thought,
you
have forgotten your torch—
the
lich’s hair bursts into greasy flame.
You
leap back, screaming,
shadows
wildly swinging from your torch,
and
the lich is screaming too.
Its
rotten eyes roll wildly and it trembles as it burns.
Its
hands twitch, as if it would raise them to its fulgent head.
Now
all the liches are screaming,
and
you begin to run,
back
towards the massive doors,
down
the center of the hall,
but
as you pass between each pair of corpses,
their
heads blossom like gas jets lighting.
The
fireballs outpace you,
shadows
careering and whirling,
and
soon the whole hall is filled with
screaming
corpses and the stench of burning hair.
When
you reach the end of the hall you do not find the door.
The
bronze bas-relief of ibis and stork
through
which you entered the hall
has
been replaced with a single polished slab of stone
bearing
only a giant replica of the Sign inlaid in gold.
Your
hands scuttle over the stone like crabs
whose
sandy holes are stopped.
“The
door was here! It was here!”
You
come to realize that you are shrieking, just as
the
cacophony behind you alters subtly, and you turn.
Something
is there, in the center of the hall,
But
it has far too many appendages,
and
it is furred most monstrously.
With
crooked chelicerae it gestures and your body begins to move—
not
by your volition!
Another
gesture, and the corpse-candles gutter out,
charred
crania glowing dimly through the smoke.
As
you lurch stiffly towards the vacant low stone pedestal that is your
destination,
you
feel the weight of an amulet thud onto your chest,
a
frisson of horror slithers down your back,
and
a terrible sound rises toward your throat—but comes not forth—not
yet.
It
will.
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